Showing posts with label Editing. Show all posts
Showing posts with label Editing. Show all posts

Thursday, 10 December 2015

Editing Shots.

Shots are edited together in sequence to form a production. How this production is encoded and decoded by the demographic can depend on way the shots are edited together. I have given a brief explanation of each editing technique and added a working example I have analysed to which I will use as examples. The shots include;

Eyeline Match
Eyeline match is when there are two shots present edited together. One being the subject looking at another subject or an object off screen, it is then edited to the subject/object that the first subject was looking at. To ensure this editing shot is used effectively and in a realistic manner, the eyeline of the subjects and the object of the next shot must match. If the eyelines don't match the subject will look like their looking at something else off frame.
A video example of eyeline match can be seen below:


Cross Cutting 
Cross cutting editing is editing action that's happening in two different locations together.
For example in one shot, two subjects are having a fight in the classroom, in the next shot a different character is walking down the hallway.
A video example of cross cutting is below:

Focus Pull 
Focus pull or otherwise known as shift of focus is when the focus is adjusted from one subject to another, in the frame, to a deep or shallow depth of field.
A video example of focus pull is below:

Jump Cut
Jump cuts are when two short shots of the same action, however the camera angle slightly moves in each shot.
A video example of jump cut is below:

Montage 
Montage shots are a series of shots that are edited together into a sequence to condense, space, time and information.
A video example of montage is below:

Time Remapping
Time remapping is when the shot is in either slow or fast motion.
A video example of time reamapping is below:

Zolly Shot
Zolly shot is the camera movement of a zoom and dolly shot used together by moving the camera back on a dolly and zooming in to create the illusion that life is changing.
A video example of zolly shot is below:

Graphic Match
This is a French term for cutting and editing between either, two different objects, spaces or compositions which graphically match.
A video example of graphic match is below:

Flash Cutting
Flash cutting is a series of quick shots that have a sense of rhythm to them.
A video example of flash cutting is below:

Subliminal Cut
Subliminal cuts is a cut hidden because the editing is so fast, therefore it is unable to be detected by the demographic.


Elliptical Editing
This editing technique is similar to montage editing however this uses text to inform the target audience so connote a sense of time passing by.
A video example of elliptical editing is below:

Match on action Editing
Action editing, are cuts of one shot to another view that match the first shot's action.
A video example of action editing is below:

Sunday, 22 November 2015

Editing my production together

I started editing the footage that i've taken together. One thing that i had to overcome was the time in which i was limited to. To resolve this i made sure i used the best shots i had that to portray the narrative of my production but still creating enigma. Firstly i started placing shots together, in any order, and cutting them down to size and making sure the colour between shots match. I added an over lay of shots onto certain scenes to add to the enigma and tension.


To ensure that all the shots matched we used an effect called, 'cool tones' over shots which weren't filmed in the darkroom. The effect was located on the right hand corner in a drop down box for filters, which can be seen below. 

After all the shots had the same colour continuous throughout the production, started looking for music. The resource which found my music was, www.youtube.com. Where i searched free copyright music for free. This is a drawback i found, trying to find the right soundtrack to be synchronous and parallel  to my production. 


After converting the soundtrack, and placing it in my opening sequence i editing it to make sure it would fit cutting an extra soundtrack at the end, which i believes fits with the narrative and production as it makes my opening have a sharp harsh ending, for a tension build up. 

My next step was to make all the credits, in my belief this was the hardest part of the production, i used the opening sequence of, 'se7en' to help shape my credits. Making sure to place them in shots that are effective and in the right position. I will use rule of thirds, to decide this. Each of my credits make up of 4 different edits- all of the same name, around the same area but in different sizes. The main credit is bold and big (which remains on the screen throughout the credit scene) with an effect called, 'earthquake' to connote a shaky tension fill to the production. The 3 other surrounding credits occur one after another, throughout the scene, they are faded to make sure that no attention is taken from the main credit. As i was not in the following lesson, and i'm the editor (my other two group workers didnt have the knowledge of creating the credits). Therefore to make their time more productive, i gave my partner my user and password so she could assess our work, and also copied and pasted an example credit in different scenes, so all they had to do was change the name. 

The title was also done using the same technique:

In certain shots, to break up the normality of the production i slowly down some shots, to make the scene look as if it's in someone's perceptive thats been slowed for the audience to catch subliminal messages. By slowing some shots down it can also be connoted that the point of view shot creates a sense of dizziness.

However, even though i have my sequence edited to extent, i still have editing to do.  After i have edited the credits in the right place and order to make them parallel and synchronous to our production.  I will run through the final touch ups of my work, making sure that all the shots and music fit, getting feedback from others, to ensure i have produced the most realistic opening sequence.